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Kole DeBlud

Yuan-Ti Race
Dolten - Fae-Lost Origin
Bard 1 Class & Level
Neutral Evil Alignment
None Deity
Faction
Rank/Position
Loyalty
Company

Strength 10
+0
Dexterity 12
+1
constitution 10
+0
intelligence 12
+1
wisdom 13
+1
charisma 20
+5
Total Hit Dice 1
Hit Die
1d8+0
+2 proficiency bonus
+0 Strength
+3 Dexterity
+0 Constitution
+1 Intelligence
+1 Wisdom
+7 Charisma
saving throws
+1 Acrobatics
+1 Animal Handling
+1 Arcana
+0 Athletics
+7 Deception
+1 History
+1 Insight
+5 Intimidation
+1 Investigation
+1 Martial
+1 Medicine
+1 Nature
+3 Perception
+7 Performance
+7 Persuasion
+1 Religion
+1 Sleight of Hands
+1 Stealth
+1 Survival
skills

 

MV
0
Prestige
1
Attunement Slots
11
Armor Class
8
Hit Points
+1
Initiative
30
Speed
Dagger 1d20+3 1d4+1
Dissonant WhispersWisdom Save DC 16 3d6
Healing Word 1d4+5
Poison SprayConstitution Save DC 15 1d12
Rapier 1d20+3 1d8+1
Vicious MockeryWisdom Save DC 16 1d4
Attacks
Armor: Light armor
Weapons: Simple weapons, hand crossbows, longswords, rapiers, shortswords
Tools: Longhorn, Flute, and Songhorn
Saving Throws: Dexterity, Charisma
Skills: Deception, Perception, Performance, and Persuasion
Proficiences
Cantrips
  • Friends
  • Poison Spray
  • Vicious Mockery

  • Level 1
  • Bane
  • Dissonant Whispers
  • Healing Word
  • Tasha's Hideous Laughter

  • Spellcasting
    Rapier
    Diplomat’s pack - Includes a chest, 2 cases for maps and scrolls, a set of fine clothes, a bottle of ink, an ink pen, a lamp, 2 flasks of oil, 5 sheets of paper, a vial of perfume, sealing wax, and soap.
    Lomghorn
    Leather armor
    Dagger
    Equipment
    The Specialist
    Stat Array
    Ability Score Increase Cha +2; Int +1

    Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

    Innate Spellcasting. You know the poison spray cantrip. You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast suggestion with this trait. Once you cast it, you can't do so again until you finish a long rest. Charisma is your spellcasting ability for these spells.

    Magic Resistance. You have advantage on saving throws against spells and other magical effects.

    Poison Immunity. You are immune to poison damage and the poisoned condition.

    Languages. You can speak, read, and write Common , Abyssal , and Draconic.

    Dolten - Having lived in fear, Doltenians are much harder to scare. You gain a +3 bonus to saving throws vs. Fear effects. A Doltenian has a strong mind. +1 Wisdom

    Fae-Lost - The Fae-Lost walk with a strange air about them. This strange presence has made some things easier on you. Your spell DC for Enchantment spells is increased by 1.
    You have always had heightened senses, probably do to the vivid sensations you were exposed to, forced your body to adapt. Skill Prof – Perception
    Corruption Bonus – +1 Charisma
    Corruption Ability: You suffer the wrath of the druids of the storm. You have vulnerability to lightning damage.
    Class/Racial Features & Traits

    The statblocks of your Weapons, armor and other important/magical equipment

    Statblocks for your familiars, mounts etc.

    Statblocks for companions, followers and other allies.

    Statblocks for your spells.

    Statblocks for your Trinkets, businesses, building, castles, empires.


    Created by

    ccmcca02.

    Statblock Type

    Verum Character Sheet

    Link/Embed