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Mind Break

3-level Illusion

Casting Time 1 action
Range Touch
Duration Concentration, 1 Minute
Components V, S, M
Materials A small bird's skull, willow branch, and a smooth pebble

When you touch your target's head, a rune appears over their forehead. The effects immediatly begin warping and snapping their perception fo the world. At the beginning of their turn, they perform a Wisdom Save DC or fail to see through the rune and must make a roll on the table below.

Class(es): Bard, Runeseeker, Wizard

RollResults
1Horrors flash before their eyes, paralyzing them with fear.
2A sudden loving captivation overcomes them and they obsess over a single, random target.
3Saddness overwhelms them and they find themselves unable to act in any way outside of self-preservation.
4Rage burns through them, they perform a standard attack on the nearest targe, followed by a second, free attack.
5Fear creeps into their mind, but they don't know from where. They flee from all other characters.
6A sudden whimsical joy floats up in them, and they feel the urge to play and hug with all characters.
7For a moment, they glimpse the truth of the universe, falling to their knees in awe. They are effectively unconscious to outside observers.
8They keep their mind, but their perception teeters and spins. They can only move 5 feet and do all actions at a disadvantage.
9Their perceptions of the world are reverse. They see allies and enemies oppostly and reverse their alignment for the turn.
10They are shaken but can see through the world. They cannot use their reaction but otherwise act as normal.

Created by

Magenth.

Statblock Type

Spell

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