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Karras

(Giant) Firbolg Race
Orde (In Plain Sight) Origin
Cleric (Undead) 1 Class & Level
Lawful evil Alignment
Crowley Deity
Faction
Rank/Position
Loyalty
Company

Strength 10
+0
Dexterity 10
+0
constitution 14
+2
intelligence 15
+2
wisdom 13
+1
charisma 15
+2
Total Hit Dice
Hit Die
1d+2
+0 proficiency bonus
+0 Strength
+0 Dexterity
+0 Constitution
+0 Intelligence
+0 Wisdom
+0 Charisma
saving throws
+0 Acrobatics
+0 Animal Handling
+0 Arcana
+0 Athletics
+0 Deception
+0 History
+0 Insight
+0 Intimidation
+0 Investigation
+0 Martial
+0 Medicine
+0 Nature
+0 Perception
+0 Performance
+0 Persuasion
+0 Religion
+0 Sleight of Hands
+0 Stealth
+0 Survival
skills

 

MV

Prestige

Attunement Slots

Armor Class

Hit Points
+0
Initiative

Speed
Attacks
Skill Prof – Religion
Skill Prof – Deception
You choose a warlock cantrip. You may cast it at character level.

Proficiences
Firbolg Magic. You can cast detect magic and disguise self with this trait, using Wisdom as your spell-casting ability for them. Once you cast either spell, you can't cast it again with this trait until you finish a short or long rest. When you use this version of disguise self, you can seem up to 3 feet shorter than normal, allowing you to more easily blend in with humans and elves.


Spellcasting
The Mad Man
Stat Array
You can speak, read, and write Common, Elven, and Giant

Size. Firbolg are between 7 and 8 feet tall and weigh between 240 and 300 pounds. Your size is Medium.

Firbolg Magic. You can cast detect magic and disguise self with this trait, using Wisdom as your spell-casting ability for them. Once you cast either spell, you can't cast it again with this trait until you finish a short or long rest. When you use this version of disguise self, you can seem up to 3 feet shorter than normal, allowing you to more easily blend in with humans and elves.

Hidden Step. As a bonus action, you can magically turn invisible until the start of your next turn or until you attack, make a damage roll, or force someone to make a saving throw. Once you use this trait, you can't use it again until you finish a short or long rest.

Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

Speech of Beast and Leaf. You have the ability to communicate in a limited manner with beasts and plants. They can understand the meaning of your words, though you have no special ability to understand them in return. You have advantage on all Charisma checks you make to influence them.


Ability Score Increase Wis +2; Str +1
You gain a +1 to Charisma
Speed 30 ft

Class/Racial Features & Traits

The statblocks of your Weapons, armor and other important/magical equipment

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

Base2010.

Statblock Type

Verum Character Sheet

Link/Embed