Mimicry The drake can memorize up to one minute of speech and can repeat it back flawlessly, even mimicking the speaker's voice. The drake can only retain one memorization at a time, even if their combined lengths are under one minute.
Superior Invisibility As a bonus action, the drake can turn invisible until its concentration ends (as if concentrating on a spell). Any equipment the drake wears or carries is invisible with it.
Evasion If the drake is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the drake instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.
Bite Melee Weapon Attack: +7 to hit, reach 5ft., one target. Hit: 1 piercing damage.