+6 | Strength |
+2 | Dexterity |
+5 | Constitution |
+10 | Intelligence |
+9 | Wisdom |
+6 | Charisma |
+0 | Acrobatics |
+7 | Animal Handling |
+0 | Arcana |
+4 | Athletics |
+0 | Deception |
+0 | History |
+7 | Insight |
+4 | Intimidation |
+0 | Investigation |
+3 | Martial |
+3 | Medicine |
+0 | Nature |
+3 | Perception |
+0 | Performance |
+0 | Persuasion |
+0 | Religion |
+0 | Sleight of Hands |
+0 | Stealth |
+7 | Survival |
Proficiency | Source |
---|---|
Weapons & Armor | |
Light Armor | Druid |
Medium Armor | Druid |
Shield | Druid |
Club | Druid |
Dagger | Druid |
Dart | Druid |
Halberd | Trained (Academy) |
Javelin | Druid |
Mace | Druid |
Quarterstaff | Druid |
Scimitar | Druid |
Sickle | Druid |
Sling | Druid |
Spear | Druid |
Tools | |
Alchemist's Supplies | Trained (Academy) |
Herbalism Kit (ex) | Druid |
Saving Throws | |
Intelligence | Druid |
Wisdom | Druid |
Skills | |
Animal Handling | Druid |
Insight | Astaroth |
Intimidation | Minotaur |
Survival | Druid |
Languages | |
Common (Wastes) | Badlands |
Druidic | Druid |
Giant (Lesser) | Minotaur |
The statblocks of your Weapons, armor and other important/magical equipment
Statblocks for your familiars, mounts etc.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.