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Tessa Orbis

Aasimar (Protector) Race
Orde (In PlainSight) Origin
Cleric Life - Sorceress 1/1 Class & Level
Lawful Good Alignment
Vavren Deity
The Crownsworn Faction
Private Rank/Position
0 Loyalty
x Company

Strength 11
+0
Dexterity 12
+1
constitution 12
+1
intelligence 10
+0
wisdom 13
+1
charisma 20
+5
Total Hit Dice 2
Hit Die
1d8,6+1
+2 proficiency bonus
+0 Strength
+1 Dexterity
+1 Constitution
+0 Intelligence
+3 Wisdom
+7 Charisma
saving throws
+1 Acrobatics
+1 Animal Handling
+0 Arcana
+0 Athletics
+5 Deception
+0 History
+3 Insight
+5 Intimidation
+0 Investigation
+1 Martial
+3 Medicine
+0 Nature
+3 Perception
+5 Performance
+7 Persuasion
+2 Religion
+1 Sleight of Hands
+1 Stealth
+1 Survival
skills

 
0
MV
0
Prestige
1
Attunement Slots
17
Armor Class
14
Hit Points
+1
Initiative
30
Speed
SpellAttackDamage
Eldritch Blast 1d20+7 1d10
Attacks
Simple Weapons
Heavy armor
Common, Celestial, 2 languages
Proficiences
Level 1 Cleric: Life
Cantrips
Mending
Resistance
Guidance


1st
Bless
Cure Wounds
Sanctuary
Shield of Faith

Level 1 Divine Soul Sorcerer
Cantrips
Toll of the Dead
Shocking Grasp
Message
Prestidigitation

1st
Cure Wounds[Class Feature]
Burning Hands
Guiding Bolt

Warlock,Race:
Eldritch blast
Light


Spellcasting
Mace
Scale mail
Shield
Iron Crown - This crowned helm provides a protection like that of a shield, providing a +1 bonus to AC (this does not stack with a shield).
Priest Kit
Holy Symbol : Pendant
x3 Potions of Healing, x2 Bandoliers
Hourglass
600GP
Equipment
The Crownsworn
Faction
The specialist
Stat Array
Domain:Life
1: Bless, Cure Wounds.
Disciple of Life
Also starting at 1st Level, your Healing Spells are more effective. Whenever you use a spell of 1st Level or higher to Restore Hit Points to a creature, the creature regains additional Hit Points equal to 2 + the spell’s level.


Celestial Resistance

You have resistance to necrotic damage and radiant damage.
Healing Hands

As an action, you can touch a creature and cause it to regain a number of hit points equal to your level. Once you use this trait, you can't use it again until you finish a long rest.

Light Bearer
You know the Light cantrip. Charisma is your spellcasting ability for it.

Radiant Soul
Starting at 3rd level, you can use your action to unleash the divine energy within yourself, causing your eyes to glimmer and two luminous, incorporeal wings to sprout from your back.
Your transformation lasts for 1 minute or until you end it as a bonus action. During it, you have a flying speed of 30 feet, and once on each of your turns, you can deal extra radiant damage to one target when you deal damage to it with an attack or a spell. The extra radiant damage equals your level.
Once you use this trait, you can't use it again until you finish a long rest.

Starting at 1st level, divine power guards your destiny. If you fail a saving throw or miss with an attack roll, you can roll 2d4 and add it to the total, possibly changing the outcome.
Once you use this feature, you can’t use it again until you finish a short or long rest.

Divine Magic
Your link to the divine allows you to learn spells normally associated with the cleric class. When your Spellcasting feature lets you learn a sorcerer cantrip or a sorcerer spell of 1st level or higher, you can choose the new spell from the cleric spell list or the sorcerer spell list. You must otherwise obey all the restrictions for selecting the spell, and it becomes a sorcerer spell for you.

In addition, choose an affinity for the source of your divine power: good, evil, law, chaos, or neutrality. You learn an additional spell based on that affinity, as shown below. It is a sorcerer spell for you, but it doesn't count against your number of sorcerer spells known. If you later replace this spell, you must replace it with a spell from the cleric spell list.

Class/Racial Features & Traits

The statblocks of your Weapons, armor and other important/magical equipment

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

fatguy.

Statblock Type

Verum Character Sheet

Link/Embed