Scorpion men have the upper bodies of humans and the lower bodies of scorpions. They prefer hot, dusty environments, but can survive in temperate conditions. They guard their lairs with deadly force.
Agility
d8
Smarts
d6
Spirit
d6
Strength
d10
Vigor
d8
Pace
8
Parry
6
Toughness
8 (1)
skills
Climbing d6
Fighting d8
Intimidation d8
Shooting d10
Stealth d6
Gear
Treasure: Meager per 3 scorpion men Gear: Scimitar (Str+d8), bow (Range: 12/24/48, Damage: 2d6)
Abilities
• Armor +2: Chitinous skin
• Fleet Footed: Scorpion Men roll a d8 for their running die, instead of a d6.
• Marksman: Scorpion men are expert archers. If they do not move in a turn, they may fire as if they took the aim maneuver.
• Poison: Anyone wounded or Shaken by a stinger attack must make a Vigor roll or become Incapacitated. Death follows in 2d6 minutes. A Healing roll at –2 prevents death.
• Stinger: Str+d6.