Tales of the Valiant Players Guide (pg. 299)
1st ring Arcane, Enchantment
You give the touched creature an aspect of regularity in its motions and fortunes. An unwilling target must make a WIS save. On a failure, the target doesn’t make d20 checks to determine the results of attack rolls, ability checks, and saves for the duration of the spell. Instead, when it would make a check, its results follow the sequence 1, 20, 2, 19, 3, 18, 4, 17, and so on. A creature affected by this spell can repeat the save at the end of each of its turns, ending the effect on a success. If all results on a d20 are exhausted, the spell also ends.
Since this spell doesn't allow its target to roll a d20, Luck isn’t applicable to the sequence. Advantage and disadvantage do apply and use up the next two consecutive results from the sequence.