Personal Information
Name Remy Duciel
Class Rogue
Level 5
Species Human
Outsider
Background Radical
HP
49 / 49
MP
0 / 0
XP
/
Speed
16
Accuracy
3
Brawling (2)
Communication
2
Leadership (2)
Bargaining (2)
Constitution
2
Stamina (2)
Dexterity
2
Initiative
Advanced Driving (2)
Fighting
1
Intelligence
2
Engineering (2)
Perception
2
Empathy (2)
Strength
1
Machining (2)
Willpower
2
Morale (2)
Weapons
Weapon Groups
Blaster Pistols, Blaster Longarms, Brawling, Light Blades, Staves
Name Ability Att Dmg Rng Reload Ammo
Blaster Carbine Accuracy 0 2d6+2 24/48 Battery
Dagger Accuracy 0 1d6+1 Melee
Defense
Defense 11
Shield Bonus
Armor 3
Armor Type Light Leather
Armor Penalty 0
Spells
# Name Arcana Type Cost Cast Time TN
Talents
Name Degree Description
Divine Heritage Master Your divine heritage infects you with righteous light.
Novice
You can call forth the light within you. Thus, you may use the Fire Arcana spell arcane lantern without a casting roll or spending magic points, but only for a combined total of one hour between periods of total rest. If you also learn the spell itself, as a Mage or through some other means, you can cast it at will for 0 MP unless you have to push it. Furthermore, when you glow with this light and roll doubles on a basic test with social effects, you gain +1 SP on top of the Stunt Die result, as long as witnesses aren’t enemies of the divine power it represents. Finally, your vision cannot be impaired by bright light.
Journeyman / Expert
Not even blades and arrows can stay you from your divine purpose. You gain access to the following stunt:   Righteous Focus : Increase your Armor Rating by 1 per SP spent until the beginning of your next turn. When you use this stunt, you shine with divine light.
Master
You can channel your inner light to an intensity that can either empower life or burn your enemies. By using an Activate minor action you summon a visible divine aura. While the aura is active, your attacks and damaging spells inflict an additional 1d6 damage on enemies of your divine patron or ancestor. In addition, you can perform the Heal action on an ally within 10 yards, without equipment, as a minor action on your turn, once per round.
Specializations
Name Degree Description
Powers
Type Name Description
Equipment
Gold Silver Copper
Equipment

Fantasy AGE RPG is © 2015 Green Ronin Publishing, LLC. - Fantasy AGE Character Sheet v1.00, made by Tillerz#- Updated: 2023-02-28

Created by

BodackHorseman.

System

Fantasy AGE

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