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SGttEH 320

Razorblade Bitzer
MEDIUM CONSTRUCT UNALIGNED

When the hunts first began, they were kept under wraps, only to be executed under cover of the night. Hunters swore an oath of secrecy to the Radiant Church: none were to speak of the Scourge; rumors would spread more virulently than a plague ever could. But the hunters were warriors, not propagandists, and thus the Scions, hungry for favors from the top, offered their help with creating a means of removing any trace of the horrors that occurred each night.

Hunting dogs had been used for centuries in Luyarnha: for retrieving partridges, rounding up wild boar, and even as attack hounds by the city watch. However, all of these canines required a master, and all left the bones and inedible guts of their their prey festering in fly- covered mounds. The Radiant Church needed an autonomous creature with fewer dietary scruples, one that would lick the cobbles clean of blood and decayed flesh alike.

Using the technology of manikin creation, the Scions fused flesh to metal, creating a construct-canine with an insatiable appetite: razorblade bitzers. Released in the wake of a hunter's pursuit, or after an eldritch incursion decimates a neighborhood, these bitzers consume all. Bones were broken, liquids lapped up, and the gaze of Luyarnhians is protected from the brutality of the events that transpired the night before.

Although the eldritch runes carved upon the steel of their skin ensures the loyalty of these hounds to the Church, many still roam the streets, forgotten and masterless. Only in death does their duty end.


Armor Class: 16 (Natural Armor)

Initiative: +3 (13)

Hit Points: 75hp (10d8+30) 10d8+30

Speed: 40 ft, 80 ft (run)

Challenge: 3 (XP 700; PB +2)
    MOD SAVE
STR 16 +3 +3
DEX 16 +3 +3
CON 16 +3 +3
    MOD SAVE
INT 4 -3 -3
WIS 11 +0 +0
CHA 1 -5 -5

Skills: Athletics +5, Investigation +1

Immunities: Poison, Psychic, Charmed, Exhausted, Frightened, Paralyzed, Petrified, Poisoned

Senses: Darkvision 120 ft, Passive Perception 10

Languages: understands the languages of its master(s) but can't speak


Traits

Illumination. The bitzer sheds bright light in a 5-foot radius and dim light in an additional 5 feet.

Immutable Form. The bitzer is immune to any spell or effect that would alter its form.

Instilled Loyalty. The bitzer can't act in a manner that is harmful to its master(s).

Necrotic Negation (1/ Day). When the bitzer takes necrotic damage, it instead takes no damage.

Whirligig Saw. A creature that the bitzer is grappling takes 5 ( 2d4 ) slashing damage at the start of each of its turns and the bitzer's turns.


Actions

Multiattack. The bitzer makes two melee attacks, only one of which can be with its bite

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage and the target is grappled (escape DC 13). Until this grapple ends, the bitzer can't bite another target.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.

Tail. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 6 (1d6 + 3) piercing damage.


Created by

Ceadeus.

Statblock Type

Monster/NPC

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