SGttEH 318
Lining Luyarnha's many churches, one can find silent sentinels of faith: the guardian gargoyles. These constructs, carved from the very stone that forms the walls and balconies of these hallowed places, are more than mere decoration. For the most part, the gargoyles remain as still and silent as the rocks from which they were wrought, standing sentinel over the sacred spaces they protect, their unblinking eyes ever watchful and their monstrous visages a stern warning to those who might dare to defile the sanctity of the church. However, when such sanctity is threatened or the lives of those within its walls are in peril, these seemingly inert creatures are roused to life. Animated with the divine words of the clergy, they move with a singular purpose: to defend the church and its congregation.
As they spring into action, the stone forms of the gargoyles become supple and agile, their wings unfurling to reveal the full extent of their might, before swooping down upon their enemies with the wrath of the divine. Once their duty is complete, the guardian gargoyles return to their stone slumber, resuming their silent watch over the churches they were birthed to protect.
MOD | SAVE | ||
---|---|---|---|
STR | 15 | +2 | +2 |
DEX | 13 | +1 | +1 |
CON | 16 | +3 | +3 |
MOD | SAVE | ||
INT | 7 | -2 | -2 |
WIS | 11 | +0 | +0 |
CHA | 3 | -4 | -4 |
False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.
Warding Strikes. When the gargoyle hits a creature with an attack, it can mark the creature until the end of the gargoyle’s next turn or until the creature is marked by another gargoyle. While it is within 30 feet of the gargoyle, the marked creature has disadvantage on attack rolls that don't target the gargoyle.
Multiattack. The gargoyle makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.
Boulder. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 6 (1d10 + 1) bludgeoning damage.
Stone Defense. When another creature within 5 feet of the gargoyle takes damage, the gargoyle can partially turn it to stone, giving the target resistance to the triggering damage type(s) until the start of the target's next turn.