+6 | Expertise Bonus | |
+3 | Proficiency Bonus |
+7 | Strength | |
+3 | Dexterity | |
+6 | Constitution | |
+0 | Intelligence | |
+0 | Wisdom | |
+1 | Charisma |
+3 | Acrobatics | DEX | |
+0 | Animal Handling | WIS | |
+0 | Arcana | INT | |
+7 | Athletics | STR | |
+1 | Deception | CHA | |
+0 | History | INT | |
+3 | Insight | WIS | |
+4 | Intimidation | CHA | |
+0 | Investigation | INT |
+0 | Medicine | WIS | |
+0 | Nature | INT | |
+3 | Perception | WIS | |
+1 | Performance | CHA | |
+1 | Persuasion | CHA | |
+0 | Religion | INT | |
+3 | Sleight of Hand | DEX | |
+3 | Stealth | DEX | |
+3 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Unarmed Attack | +7 | STR | 1d8+4 | Bludgeoning |
The statblocks of your Weapons, armor and other important/magical equipment
DMG
Wondrous Item
Uncommon Requires Attunement
You gain a +1 bonus to AC and saving throws while you wear this cloak.
Homebrew
Wondrous Item
Rare strength 16+ Requires Attunement
Weight: 2 lb.
Homebrew
Armor
Uncommon
Type | AC | STR Req. | Stealth Dis. |
---|---|---|---|
No |
Cost: 100GP
EGTW
Adventuring Gear
Uncommon
-This amulet smells of old, ale-stained wood.
-While wearing it, you can regain 4d4 + 4 hit points when you drink a pint of beer, ale, mead, or wine.
-Once the amulet has restored hit points, it can't do so again until the next dawn.
Cost: -
Weight: -
Wondrous Item
Uncommon
-This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. Retrieving an item from the bag requires an action.
-If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate.
-Placing a bag of holding inside an extradimensional space created by a Heward's Handy Haversack, Portable Hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened.
Cost: 400gp
Weight: 15lb
Homebrew
Adventuring Gear
Uncommon
Weight: 1 lb
Wondrous Item
Common
-This common wondrous item has the following magical property: food and other perishable items do not age or decay while inside it.
-The chest is 2½ feet long, 1½ feet wide and 1 foot tall with a half barrel lid.
-It weighs 25 pounds.
Cost: -
Weight: 25lb
Wondrous Item
Common
• This compass always points north, even in magical environments.
Cost: -
Weight: -
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.