Loud and boisterous, these Tailcallers use sound to warn, intimidate, and communicate across great distances, resembling howler monkeys.
Climber's grace: Primatefolk have a climbing speed equal to your walking speed.
Prehensile toes: Primatefolk can manipulate simple objects with their feet (such as ropes, light weapons, or tools). They can use their feet to perform the somatic components of a spell if their hands are bound.
Howl of alarms: As an action, Tailcallers may unleash a resonant howl. Each creature of their choice within 30 feet must succeed on a Wisdom saving throw (DC = 8 + Constitution modifier + proficiency bonus) or become frightened until the end of their next turn. Once they use this feature, they can’t use it again until they finish a short or long rest.
Echo location: Tailcallers have advantage on Perception checks that rely on sound.