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Mask of Ulric
SMALL PLASMOID

A amorphous creature wearing a painted wooden mask and a long black robe.



Amorphous. You can squeeze through a space as narrow as 1 inch wide, provided you are wearing and carrying nothing. You also have advantage on ability checks you make to initiate or escape a grapple.

Shape Self. As an action, you can reshape your body to give yourself a head, one or two arms, one or two legs, and makeshift hands and feet, or you can revert to a limbless blob. While you have a humanlike shape, you can wear clothing and armor made for a Humanoid of your size. As a bonus action, you can extrude a pseudopod that is up to 6 inches wide and 10 feet long or reabsorb it into your body. As part of the same bonus action, you can use this pseudopod to manipulate an object, open or close a door or container, or pick up or set down a Tiny object. The pseudopod contains no sensory organs and can’t attack, activate magic items, or lift more than 10 pounds.

Plasmoid Infection. It can use the bacteria and viruses inside of its body to create a poisonous attack. By using a bonus action it can add 3d6 Poison damage and give Disadvantage on the attack. The creature is then infected with a random disease.

Armor Class: 16

Initiative: +10 (20)

Hit Points: 100

Speed: 30ft

Challenge: 9 (XP 5000; PB +3)
    MOD SAVE
STR 11 +0 +0
DEX 20 +5 +8
CON 14 +2 +2
    MOD SAVE
INT 16 +3 +6
WIS 11 +0 +0
CHA 10 +0 +0

Skills: Acrobatics +7, Perception +6, Stealth +11 (A)

Resistances: Poison, Acid

Immunities: Poisoned

Gear: Double scimitars, hand crossbow, studded leather

Senses: Darkvision 120 ft

Languages: Common


Actions

Makes one attack or casts a spell.

Double scimitar. Attack twice. 1d20+8 , on hit 1d6+6 Slashing damage, Can add Infection on hit.

Hand crossbow. 1d20+8 , on hit 1d6+6 Piercing damage. Can add Infection on hit.

Sneak Attack. Add 4d6 damage to the attack when you have advantage.

Cast one of the following spells. Level 5 spell caster, Spell Attack +6, Save DC14.

Cast at will. chill touch, minor illusion

Cast thrice a day. misty step, invisibility, arcane lock, knock

Cast twice a day. blink, dispel magic, haste, vampiric touch


Bonus Actions

Plasmoid Infection. Add Infection to a weapon attack. Constitution Saving Throw DC16, on failure the creature takes 3d6 Poison damage and becomes Poisoned.

Cunning action. The Mask takes the Dash, Disengage, or Hide action.


Reactions

Parry. Add +2 to AC when deflecting an attack.

Counterspell. Once per long rest, counter a spell. The creature must make a Constitution Save of DC14.


Created by

nasandre.

Statblock Type

Monster/NPC

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