+10 | Expertise Bonus | |
+5 | Proficiency Bonus |
+0 | Strength | |
+10 | Dexterity | |
+2 | Constitution | |
+1 | Intelligence | |
+3 | Wisdom | |
+6 | Charisma |
+5 | Acrobatics | DEX | |
+3 | Animal Handling | WIS | |
+1 | Arcana | INT | |
+0 | Athletics | STR | |
+1 | Deception | CHA | |
+1 | History | INT | |
+3 | Insight | WIS | |
+1 | Intimidation | CHA | |
+1 | Investigation | INT |
+3 | Medicine | WIS | |
+1 | Nature | INT | |
+3 | Perception | WIS | |
+1 | Performance | CHA | |
+1 | Persuasion | CHA | |
+1 | Religion | INT | |
+5 | Sleight of Hand | DEX | |
+5 | Stealth | DEX | |
+3 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Rick Grimes | +5 | DEX | 5d12+5 | piercing | |
Marcos Sniper | +5 | DEX | 1d100+100+5 | piercing | |
Ferros2^ | +5 | DEX | 1d4+5 |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.