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Shadescalpel

hit dice: 2d6 per level
hit points at 1st level: 16 + (Constitution Modifier x 2)
hit points at higher levels: 1d8 + 1d6 + (Constitution Modifier x 2) or 8 + (Constitution Modifier x 2) if using fixed.
armor proficiencies: Soulsteel Armor
weapon proficiencies: Simple weapons and Martial weapons that have the Light or Finesse property
tools: Thieves Tools & One type of Artisan's Tools or Musical Instrument
saving throws: Strength and Dexterity
skills: You are proficient in History & Religion, also choose 2 Proficiency's from the following: Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Persuasion, Sleight of Hand, or Stealth.
starting equipment:
spellcasting:
class features:
subclass options:

Created by

THAT_0N3_GUY.

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