Homebrew
Perception +3
Survival +4
Darkdivision 60 Feet
Aquatic Form. The tide-hound can breathe both air and water. It has advantage on checks made to swim or maintain footing on slick surfaces.
Keen Scent. The tide-hound has advantage on Wisdom (Perception) checks that rely on smell, and it can track underwater blood trails or toxins.
Tide Howl (1/Short Rest). The tide-hound releases a resonant underwater call. All hostile creatures within 30 feet must succeed on a DC 12 Constitution saving throw or be deafened and have disadvantage on Stealth checks for 1 minute.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 2) piercing damage.
Amphibious and fiercely loyal, Tide-Hounds are sacred beasts that patrol the reefs and shores of Taldozen. With sleek, water-repellent fur and webbed paws, they are bred for swimming and navigating both rocky coastlines and deep tide caves.
Rocky coastlines, tidal caves, cliffside shores