The Acolyte is a 3rd-level spellcaster (WIS-based). Spell Save DC:** 12 | Spell Attack Bonus: +4
Flame Initiation. Once per round, when the Acolyte deals fire damage, one creature of the Acolyte’s choice within 10 ft. of the target takes 1d4 additional fire damage. Erratic Channeling. When the Acolyte casts a spell of 1st level or higher, roll a d6. On a 1, the spell deals half damage to all targets but grants advantage on their saving throws.
Fire Bolt. Ranged Spell Attack: +4 to hit, range 120 ft., one target. Hit: 2d10 fire damage. Fire Lash (Recharge 6). Melee Spell Attack: +4 to hit, reach 10 ft., one creature. Hit: 2d6 fire damage and the target must succeed on a DC 12 STR saving throw or be pulled 5 feet closer.
Cult lairs, training halls, lava altars