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SRD (p.322)

Night Hag CR: 5

Medium fiend, neutral evil
Armor Class: 17 (natural armor)
Hit Points: 112
Speed: 30 ft

STR

18 +4

DEX

15 +2

CON

16 +3

INT

16 +3

WIS

14 +2

CHA

16 +3

Skills: Deception +7, Insight +6, Perception +6, Stealth +6
Damage Resistances: Cold, Fire; Nonmagical Bludgeoning, Piercing, and Slashing (from attacks that aren't silvered)
Condition Immunities: Charmed
Senses: Darkvision 120ft., Passive Perception 16
Languages: Abyssal, Common, Infernal, Primordial
Challenge Rating: 5 ( 1800 XP)
Proficiency Bonus: +3

The hag's innate spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). She can innately cast the following spells, requiring no material components


Magic Resistance. The hag has advantage on saving throws against spells and other magical effects.

Actions

Claws.(Hag Form Only). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.   Change Shape. The hag magically polymorphs into a Small or Medium female humanoid, or back into her true form. Her statistics are the same in each form. Any equipment she is wearing or carrying isn't transformed. She reverts to her true form if she dies.   Etherealness. The hag magically enters the Ethereal Plane from the Material Plane, or vice versa. To do so, the hag must have a heartstone in her possession.   Nightmare Haunting (1/Day). While on the Ethereal Plane, the hag magically touches a sleeping humanoid on the Material Plane. A Protection from Evil and Good spell cast on the target prevents this contact, as does a Magic Circle. As long as the contact persists, the target has dreadful visions. If these visions last for at least 1 hour, the target gains no benefit from its rest, and its hit point maximum is reduced by 5 (1d10). If this effect reduces the target's hit point maximum to 0, the target dies, and if the target was evil, its soul is trapped in the hag's soul bag. The reduction to the target's hit point maximum lasts until removed by the Greater Restoration spell or similar magic.

Night hags seek mortals to torment and turn to evil. By day, night hags use supernatural deceptions to plague their victims, shape-shifting to pose as other creatures and make their targets believe the world has turned against them. By night, these hags reinforce their tortures with terrifying dreams. Once they force their targets to desperate limits, night hags claim their victims’ tormented spirits, capturing them in sinister traps called soul bags. The hags then slip between planes of existence to barter stolen souls to vile magic-users and fiendish entities.
Night hags maintain networks of nefarious customers and collect rumors from across the Lower Planes. These hags might part with their secrets in exchange for magic items and other wicked prices.

Suggested Environments

Planar (Lower Planes)


Created by

tokranepo.

Statblock Type

Monster

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