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Feral Goblins

The wild clans of goblins, known as Feral Goblins, live in tightly knit societies beneath hills and wilderness regions. They dig elaborate tunnel networks that crisscross their territories. Highly territorial and cunning, they are masters of ambush tactics.

ability score increase: Your Strength score increases by 1.
age: Feral Goblins Seldom Live to the end of there Full Lifespans but Live roughly as Long as Other Goblins
Size: Small
speed: 30 ft.
Languages: You can speak Goblinoid and gain one additional language based on the region of your upbringing.
parent race: Goblins
race features:
  • Survival Instincts: You gain proficiency in the Survival skill.
  • Ambusher: When you are Hidden or obscured, you can make a melee or ranged weapon attack as a reaction against a creature that moves within 10 feet of you. you also deal additional d6's on the first attack per Round, if the Condition above are met, equal to halve your Proficiency Bonus (Rounded down).
  • Territorial Awareness: You have tremorsense out to 20 feet.


Created by

Ossas.

Statblock Type

Race/Species

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