+4 | Expertise Bonus | |
+2 | Proficiency Bonus |
+4 | Strength | |
+5 | Dexterity | |
+0 | Constitution | |
+1 | Intelligence | |
+2 | Wisdom | |
+0 | Charisma |
+5 | Acrobatics | DEX | |
+2 | Animal Handling | WIS | |
+1 | Arcana | INT | |
+4 | Athletics | STR | |
+0 | Deception | CHA | |
+3 | History | INT | |
+4 | Insight | WIS | |
+0 | Intimidation | CHA | |
+1 | Investigation | INT |
+4 | Medicine | WIS | |
+1 | Nature | INT | |
+2 | Perception | WIS | |
+0 | Performance | CHA | |
+0 | Persuasion | CHA | |
+3 | Religion | INT | |
+5 | Sleight of Hand | DEX | |
+5 | Stealth | DEX | |
+2 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Dagger | +3 | DEX | 1d4+3 | Piercing | |
Finesse, Light, Thrown, Nick | |||||
Dagger | +3 | DEX | 1d4+3 | Piercing | |
Finesse, Light, Thrown, Nick | |||||
Brass knuckles | +2 | STR | 1d4+2 | Bludgeoning | |
Light, equipped | |||||
Glock19 | +3 | DEX | 1d4+3 | Piercing | |
Half a mag (7 rounds) |
Unarmored defence
Ki
Unarmored movement
Dedicated weapon (knuckles +2)
Monastic Tradition (Mercy)
Deflect missiles
Ki Fueled Attack
Hands of healing
Hands of harm
Two brass knuckles, a glock, half a mag (8 rounds), a sax, a Bible, incense (4), flask, aspergillum. (Special mask magic choose)
Common, Common Sign Language, Halfling, Profficency Herbalism Kit
I idolise Jesus Christ and constantly refer to his deeds and example.
I quote (or misquote) the sacred texts and proverbs in almost every situation.
Change. We must help bring about the changes the god are constantly working in the world.
Faith. I trust that my deity will guide my actions. I have faith that if i work hard, things will go well.
Wants to convert the group to Christianity.
I’m guilty of a terrible crime. I hope I can redeem myself for it.
I am slow to trust members of other races.
I have trouble keeping my true feelings hidden. My sharp tongue lands me in trouble.
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Player's Handbook 2024
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.