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Ape

Medium beast, neutral
Armor Class: 13 + your proficiency bonus
Hit Points: 6 + six times your hunter level
Speed: 40 ft , climb: 30 ft

STR

16 +3

DEX

14 +2

CON

15 +2

INT

3 -4

WIS

12 +1

CHA

6 -2

Saving Throws: Str + your proficiency bonus, Dex + your proficiency bonus
Skills: Athletics +3 + your proficiency bonus, Perception +1 + your proficiency bonus
Senses: Passive Perception 11
Languages: Understands the languages you speak
Proficiency Bonus: equals your proficiency bonus

Brute Force. The ape adds your proficiency bonus to damage rolls with melee attacks.   Tree Swinger. The ape ignores difficult terrain caused by vegetation and has advantage on Athletics checks made to climb or leap.

Actions

Slam. Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target.Hit: 1d8 + your Wisdom modifier bludgeoning damage. Damage increases to 2d8 at level 5, 3d8 at level 11, and 4d8 at level 17.   Boulder Toss (Level 9+): Ranged Weapon Attack: your spell attack modifier to hit, range 30/90 ft., one target. Hit: 2d6 + your Wisdom modifier bludgeoning damage.

Apes are powerful and intelligent beasts capable of using both brute strength and tool-like tactics. They are ideal frontline pets, smashing enemies with brute force or hurling debris from afar.

Suggested Environments

Tropical forests, jungle canopies, and rocky mountain slopes.  


Created by

DrunkenDrago.

Statblock Type

Monster

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