| Income | 0 |
| Income test | |
| 0 | |
|
protogen assault medium armor vacuum rated, self sealing, effective( +1), hardened (rad resistant), weapon link, med system assult rifles- very effective (+2 to dmg), durable (+2 toughness), fine(+1 to hit), weapon link | |
| Accuracy | 1 |
| Pistol focus +2 +2 pistol | |
| Communication | 2 |
| Ettiquette | |
| Constitution | 2 |
| Dexterity | 2 |
| Free-Fall ( lvl 3) | |
| Fighting | 2 |
| Intelligence | 3 |
| Medicine +2 improved at lvl 3 | |
| Perception | 1 |
| Strength | 1 |
| Willpower | 1 |
| Melee attack (Fighting) | Ranged attack (Accuracy) | ||
| Attack: roll Melee or Ranged and add focus bonus (if any) vs Defense, then roll weapon damage. | |||
| Weapon | Damage | |
|---|---|---|
| Pistol very fine | 2d6+PER | |
| automatic | ||
| baton | 1d6+STR | |
| assult weapons | 3d6+2+PER | |
| Initiative | ||
| Level | 3 | |
| Experience | ||
| Fortune | 21 | |
| Speed (10+DEX) | 10 | |
| Move (Speed) | 10 | |
| Run / Charge (Speed x2) | 20 | |
| Penalty (to all tests) |
| Defense | 12 | |
| Toughness | 2 | |
| Armor Bonus | 5 | |
| Armor Type: mid | ||
| Armor Penalty (to DEX based tests and Speed) | -2 | |
| Defense: reduce damage by Toughness and Armour, by spending Fortune, after that subtract 1d6 and take 1 wound level until damage is 0. | ||
| Talent Name | Degree |
|---|---|
| Affluent | novice |
| +2 income | |
| Tactical Awareness | novice |
| take melee or ranged attack while moving | |
| expertice | novice |
| Medicine Field Triage +1. You gain a +1 bonus for ability tests covered by the narrower task. | |
| Improvisation | novice |
| Obtained for character drive | |
| Doctor | novice |
| You’re skilled in treating patients. You can re-roll any dice with a result of 1 or 2 when making an Intelligence (Medicine) test. | |
You rolled: 3d6+4-2 : [1,6,2]+4 = 13This is the required 3d6 for a roll, with the third d6 (rolled a 2 here) being the drama die. If your total score beat the target number, a 1 on the drama die means: you barely made it, a 6 means: you did it flawlessly. If two or more dice show the same number on successful rolls, you get stunt points (SP) and can pull off special maneuvers, tricks or flourishes.
The statblocks of your ships and vehicles
med injector 1 vile of stim, 3 trank, 1 of bots