+4 | Expertise Bonus | |
+2 | Proficiency Bonus |
+4 | Strength | |
+0 | Dexterity | |
+3 | Constitution | |
-1 | Intelligence | |
+2 | Wisdom | |
+5 | Charisma |
+2 | Acrobatics | DEX | |
+0 | Animal Handling | WIS | |
+1 | Arcana | INT | |
+6 | Athletics | STR | |
+5 | Deception | CHA | |
-1 | History | INT | |
+0 | Insight | WIS | |
+3 | Intimidation | CHA | |
+1 | Investigation | INT |
+0 | Medicine | WIS | |
-1 | Nature | INT | |
+2 | Perception | WIS | |
+3 | Performance | CHA | |
+5 | Persuasion | CHA | |
-1 | Religion | INT | |
+0 | Sleight of Hand | DEX | |
+0 | Stealth | DEX | |
+0 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Dagger of Warning | +4 | STR | 1d4+4 | Piercing | |
Finesse, Light, Thrown, Nick | |||||
Mace | +4 | STR | 1d6+4 | Bludgeoning | |
Sap | |||||
Greatsword | +4 | STR | 2d6+4 | Slashing | |
Heavy, Two-Handed, Graze | |||||
Crossbow, Heavy | +4 | STR | 1d10+4 | Piercing | |
Ammunition, Heavy, Loading, Range, Two-Handed, Push | |||||
Javelin | +4 | STR | 1d6+4 | Piercing | |
Thrown, Slow |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.