Arcana +6 Perception +7 Performance +18 Persuasion +18 Sleight of Hand +8
passive Perception 17
The First Jester is an 11th-level spellcaster. Their spellcasting ability is Charisma, (18 Aptitude, spell save DC 19, +11 to hit with spell attacks) The First Jester has the following spells equipped: • Cantrips (at will): color spray, disguise self, prestidigitation, thunderwave, vicious mockery • 1st level: dissonant whispers, magic missile • 2nd level:
Dominate Person
(4th lvl) Greater Invisibility, Hallucinatory Terrain | (3rd lvl) Major Image, Fear | (2nd lvl) Cloud of Daggers, Crown of Madness, Shatter
Multiattack. The First Jester can make 3 attacks, 2 attacks with the +3 Sickle, and 1 attack with Mind Render.
Mind Render. Ranged Spell Attack: +12 to hit, range 45 ft., one target. Hit: (3d6) cerebral damage.
Jester's Jingle. The First Jester's hat grants them immunity to the Charmed and Frightened conditions, as well as resistance to cerebral damage.
Laughing Stock. A +3 Ovut Sickle that grants the First Jester a guaranteed critical hit if they cast a spell on their previous turn, so long as their attack roll lands.
+3 Laughing Stock. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: (3d4+7) laceration damage.
Poly-Pipe. As a bonus action the First Jester can polymorph their Pipe into a Laughing Stock and vise versa.