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The Murmuration 5 (20)
Motive The elimination of creatures of the Green that intrude on its space.
Environment

The Lorn, a train tunnel outside of Kilridge




Damage Inflicted
Armor 2
Movement Its many small pieces act as a single entity
Combat

Swarm: A section of the Murmuration breaks off and deals 5 points of damage on a failed Speed defense.




Interaction

Is only concerned with eliminating the Green, and does not care about who or what might be harmed in doing so.


If the Green is no longer in the Lorn, the Murmuration can be convinced to return to its home.



Description

Resists poisons and disease as level 7


the murmuration manifests as a swarm of birds, bats, or insects that is constantly shifting like a cloud, but usually presents itself as an enormous humanoid shape with indistinct features.





Created by

GM Kitah.

System

Cypher System

Statblock Type

Cypher creature

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