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Goran Belmak

4 Level (0/6500 XP for level-up) Hermit Background Half-Orc Race / Species / Heritage Chaotic Good Alignment
Cleric
Level 4
Hit Dice: 4/4
1d8+1 Class 1

STR
13
+1
DEX
15
+2
CON
12
+1
INT
8
-1
WIS
19
+4
CHA
10
+0
27
Hit Points
+2
Initiative (DEX)
4
Armor Class (AC)
+2
Prof. Bonus
30
Speed (walk/run/fly)
14
Passive Perception
+4 Expertise Bonus
+2 Proficiency Bonus
+1 Strength
+2 Dexterity
+1 Constitution
-1 Intelligence
+6 Wisdom
+2 Charisma
saving throws
+2 Acrobatics DEX
+4 Animal Handling WIS
-1 Arcana INT
+1 Athletics STR
+0 Deception CHA
-1 History INT
+6 Insight WIS
+2 Intimidation CHA
-1 Investigation INT
skills
+6 Medicine WIS
-1 Nature INT
+4 Perception WIS
+0 Performance CHA
+2 Persuasion CHA
+1 Religion INT
+2 Sleight of Hand DEX
+2 Stealth DEX
+4 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Mace +1 STR 1d6+1 Bludgeoning
 Sap
Attacks
Shield, Chain Shirt, Mace, Healer's Kit, Backpack, Holy Symbol, Rations, Robe, Blanket, Tinderbox, Lamp, Holy Water

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 117, Platinum: 0 Money
Common, Orc, Infernal

Languages & Proficiencies
Greater Good. My gifts are meant to be shared with all, not used for my own benefit. (Good)

Ideals
I entered seclusion to hide from the ones who might still be hunting me. I must someday confront them.

Bonds
I harbor bloodthirsty thoughts that my isolation and meditation failed to quell.

Flaws


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.08, made by Tillerz - Updated: 2025-06-11
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