+4 | Expertise Bonus | |
+2 | Proficiency Bonus |
+7 | Strength | |
+5 | Dexterity | |
+4 | Constitution | |
+1 | Intelligence | |
+2 | Wisdom | |
+2 | Charisma |
+7 | Acrobatics | DEX | |
+2 | Animal Handling | WIS | |
+1 | Arcana | INT | |
+7 | Athletics | STR | |
+2 | Deception | CHA | |
+1 | History | INT | |
+4 | Insight | WIS | |
+2 | Intimidation | CHA | |
+3 | Investigation | INT |
+2 | Medicine | WIS | |
+1 | Nature | INT | |
+4 | Perception | WIS | |
+2 | Performance | CHA | |
+2 | Persuasion | CHA | |
+1 | Religion | INT | |
+5 | Sleight of Hand | DEX | |
+7 | Stealth | DEX | |
+2 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Dagger | +7 | DEX | 1d4+5 | Piercing | |
Finesse, Light, Thrown, Nick | |||||
Longsword | +7 | STR | 1d8+5 | Slashing | |
Versatile, Sap | |||||
Longbow | +7 | STR | 1d8+5 | Piercing | |
Ammunition, Heavy, Range, Two-Handed, Slow |
Studded Leather, Dagger, Longsword, Longbow, Backpack, Quiver, Arrows, Oil, Rations, Rope, Tinderbox, Torch, Waterskin, Caltrops, Crowbar, Ring of counterspell (3 per long rest)
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.