Homebrew
Sneak Attack - KI-NA can deal an extra 1d6 damage by exploiting their opponent's distraction.
Dark Saber 1d20+4 Hit: Halve's a creature's health. Unarmed Strike 1d20 Hit: 1d6+1 Bludgeoning Damage. Dodge - attacking creatures recieve disadvantage on attack rolls against KI-NA until KI-NA's next turn.
Two Weapon Fighting - attack again with your one handed weapon. Disengage - leave battle, but risk an opportunity attack from enemies.
Parry - parry a melee attack with your weapon.
KI-NA has four legendary actions per day. Sneak Strike 1d20 Hit: 1d8+4 Piercing Damage - KI-NA makes a strike with a blade that extends from their wrists. Uncanny Dodge (Legendary Resistance) - When KI-NA takes damage from an attack, they can use a legendary action to reduce the damage to zero.
Prone to attack randomly out of impulse. Prefers making attacks that damage many at once if he can. However, when he's dodging he will focus all other attacks he has on one creature.