Remove these ads. Join the Worldbuilders Guild

Pondar Venomscale

1 Level (0/300 XP for level-up) Clan member - Tribesperson Background Grung Race / Species / Heritage Alignment
Ranger
Level 1
Hit Dice: 1/1
1d10+3 Class 1

STR
10
+0
DEX
18
+4
CON
17
+3
INT
12
+1
WIS
13
+1
CHA
8
-1
13
Hit Points
+4
Initiative (DEX)
11
Armor Class (AC)
+2
Prof. Bonus
25
Speed (walk/run/fly)
13
Passive Perception
+4 Expertise Bonus
+2 Proficiency Bonus
+2 Strength
+6 Dexterity
+3 Constitution
+1 Intelligence
+1 Wisdom
-1 Charisma
saving throws
+4 Acrobatics DEX
+1 Animal Handling WIS
+1 Arcana INT
+0 Athletics STR
-1 Deception CHA
+1 History INT
+3 Insight WIS
-1 Intimidation CHA
+3 Investigation INT
skills
+1 Medicine WIS
+3 Nature INT
+3 Perception WIS
-1 Performance CHA
-1 Persuasion CHA
+1 Religion INT
+4 Sleight of Hand DEX
+6 Stealth DEX
+3 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Attacks
Super jump: 25 ft long jump, 15 ft high jump
Poison resistance
Poisonous skin: Any creatue that comes into direct contact with your skin must succeed a dc 8 + con mod + prof bonus con save or suffer the poison condition.
Amphibious: Breathe air and water
Size: Small
Climb: 25 ft
Tongue of Power: Sylvan

Features & Traits
1xLeather Armor
2xClubs
1x Explorer's pack
1xSling and 20 pebbles
1xMedkit
Simple Clothes
1xWaterskin
1xBasket
1xHatchet

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 10, Platinum: 0 Money

Languages:


Amorish
Grung

Prof


Tools: Medkit
Armor: Light, Medium, Shields
Weapons: Simple, Martial

Languages & Proficiencies
Daine:

Llewellyn:


Verdant Tribe:

Bonds


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.08, made by Tillerz - Updated: 2025-06-11
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

Grung

The Beastfolk known as the Grung have lived in the marshes of western Armoria for as long as their collective memory and oral tradition can recall.
Grungian tribes are seperated by the colour of their scales, and looking in from the outside, the tribal politics seem like an incomprehensible mess.
Yet even though the different tribes rarely get along, it is well documented that if anyone tries to encroach on the mire that they call home, any grungian tribe rarely stands alone.
ability score increase: Increase one score by 2 and a different score by 1.
age: Grungs mature to adulthood in about a decade, but have been known to live up to 80 years.
Size: Small
speed: Your walking speed is 25 feet, and you have a climbing speed equal to your walking speed.
Languages: You can speak, read, and write Grung.
race features:
Arboreal Alertness. You have proficiency in the Perception skill.
Amphibious. You can breathe air and water.
Poison Resistance. You are resistant to poison damage and have advantage on saving throws against being poisoned.
Poisonous Skin. Any creature that grapples you or otherwise comes into direct contact with your skin must succeed on a Constitution saving throw (DC = 8 + your proficiency bonus + your Constitution modifier) or become poisoned for 1 minute. A poisoned creature no longer in direct contact with you can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Standing Leap. Your long jump is up to 25 feet and your high jump is up to 15 feet, with or without a running start.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

Sirety.

Statblock Type

Character Sheet (latest)

Link/Embed