+8 | Expertise Bonus | |
+4 | Proficiency Bonus | |
+2 | Jack of all Trades |
+1 | Strength | |
+8 | Dexterity | |
+2 | Constitution | |
-2 | Intelligence | |
+1 | Wisdom | |
+9 | Charisma |
+8 | Acrobatics | DEX | |
+3 | Animal Handling | WIS | |
+0 | Arcana | INT | |
+5 | Athletics | STR | |
+7 | Deception | CHA | |
+0 | History | INT | |
+3 | Insight | WIS | |
+7 | Intimidation | CHA | |
+0 | Investigation | INT |
+3 | Medicine | WIS | |
+0 | Nature | INT | |
+3 | Perception | WIS | |
+9 | Performance | CHA | |
+9 | Persuasion | CHA | |
+0 | Religion | INT | |
+6 | Sleight of Hand | DEX | |
+8 | Stealth | DEX | |
+3 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Singing Rapier | +9 | DEX | 1d8+4 | piercing | |
Finesse | |||||
Dagger | +8 | DEX | 1d4+4 | piercing | |
Finesse, Light, Thrown (range 20/60) | |||||
Divine Smite | +5 | STR | 2d8+1 | Radiant | |
plus 1d8 for each spell level higher than 1st, to a maximum of 5d8 |
The statblocks of your Weapons, armor and other important/magical equipment
Homebrew
Weapon
Uncommon
Melee, Weapon, Martial, Light, Finesse, One-Handed A 3ft-4ft, thin, tapered sword with a wide guard and extra weight in the handle for maximum control with the tip. Rapiers are prized as the pinnacle of finesse, and the ideal duelist weapon among fencers and warriors alike. Masters with this blade are truly the masters of the duel with unmatched reach, accuracy, deflection and parrying capability. Puncture. If you are proficient with this weapon, you can make an attack that ignores the target's resistance to piercing damage. You can use this feature in accordance with your proficiency modifier per short rest.Type | Damage | Damage | Range |
---|---|---|---|
Martial Melee | 1d8 | Piercing | 1 m |
Cost: 1.000.000 Eurodollar
Weight: 1,5 kg
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
PHB
0-level (Cantrip) Enchantment
PHB
0-level (Cantrip) Transmutation
Strixhaven: A Curriculum of Chaos
1-level Enchantment
PHB
1-level Evocation
1-level Enchantment
1-level Enchantment
SRD, pg. 231
1-level Divination
Ritual - does not require spell slot, takes 10 minutes longerSRD
2-level Illusion
2-level Illusion
Ritual - does not require spell slot, takes 10 minutes longerStatblocks for your Trinkets, businesses, building, castles, empires.