+4 | Expertise Bonus | |
+2 | Proficiency Bonus |
-3 | Strength | |
+6 | Dexterity | |
+1 | Constitution | |
+2 | Intelligence | |
+5 | Wisdom | |
+3 | Charisma |
+12 | Acrobatics | DEX | |
+3 | Animal Handling | WIS | |
+2 | Arcana | INT | |
-2 | Athletics | STR | |
+1 | Deception | CHA | |
+2 | History | INT | |
+8 | Insight | WIS | |
+1 | Intimidation | CHA | |
+2 | Investigation | INT |
+3 | Medicine | WIS | |
+2 | Nature | INT | |
+7 | Perception | WIS | |
+1 | Performance | CHA | |
+1 | Persuasion | CHA | |
+2 | Religion | INT | |
+4 | Sleight of Hand | DEX | |
+10 | Stealth | DEX | |
+3 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
longsword | +8 | DEX | 1+4 | slashing | |
Finesse, light, martial | |||||
shortbow | +12 | DEX | 1+4 | piercing | |
Finesse, light, martial, fired (80/320), poison (sleep) | |||||
unarmed strike | +10 | DEX | 1d4+4 | bludgeoning | |
Finesse, light, martial (avg 4.5) | |||||
Quarterstaff | +10 | DEX | 1d6+4 | bludgeoning | |
Finesse, light, martial (avg 5.5) | |||||
Quarterstaff (2 handed) | +10 | DEX | 1d8+4 | bludgeoning | |
Finesse, light, martial, thrown (20/60) (avg 6.5) | |||||
Spear | +10 | DEX | 1d6+4 | piercing | |
Finesse, light, martial, thrown (20/60) (avg 5.5) | |||||
Spear (2 handed) | +10 | DEX | 1d8+4 | piercing | |
Finesse, light, martial (avg 6.5) |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.