+6 | Expertise Bonus | |
+3 | Proficiency Bonus |
+4 | Strength | |
+2 | Dexterity | |
+2 | Constitution | |
-1 | Intelligence | |
+2 | Wisdom | |
-1 | Charisma |
+2 | Acrobatics | DEX | |
+2 | Animal Handling | WIS | |
-1 | Arcana | INT | |
+7 | Athletics | STR | |
-1 | Deception | CHA | |
-1 | History | INT | |
+5 | Insight | WIS | |
+2 | Intimidation | CHA | |
-1 | Investigation | INT |
+2 | Medicine | WIS | |
-1 | Nature | INT | |
+5 | Perception | WIS | |
-1 | Performance | CHA | |
-1 | Persuasion | CHA | |
-1 | Religion | INT | |
+2 | Sleight of Hand | DEX | |
+2 | Stealth | DEX | |
+2 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Longbow | +5 | DEX | 1d8+2+2 | piercing | |
Longsword | +7 | STR | 1d8+4+4 | slashing |
Common, elvish, giant
The statblocks of your Weapons, armor and other important/magical equipment
DnD 5e DMG
Wondrous Item
Uncommon Requires Attunement
You gain a +1 bonus to AC and saving throws while you wear this cloak.
The statblocks of your class features
Level | Proficiency Bonus | Features |
---|---|---|
1st | +2 | Fighting Style, Second Wind |
2nd | +2 | Action Surge (one use) |
3rd | +2 | Martial Archetype |
4th | +2 | Ability Score Improvement |
5th | +3 | Extra Attack |
6th | +3 | Ability Score Improvement |
7th | +3 | Martial Archetype Feature |
8th | +3 | Ability Score Improvement |
9th | +4 | Indomitable (one use) |
10th | +4 | Martial Archetype Feature |
11th | +4 | Extra Attack (2) |
12th | +4 | Ability Score Improvement |
13th | +5 | Indomitable (two uses) |
14th | +5 | Ability Score Improvement |
15th | +5 | Martial Archetype Feature |
16th | +5 | Ability Score Improvement |
17th | +6 | Action Surge (two uses), Indomitable (three uses) |
18th | +6 | Martial Archetype Feature |
19th | +6 | Ability Score Improvement |
20th | +6 | Extra Attack (3) |
Fighter Level | Feature |
---|---|
3rd | Arcane Archer Lore, Arcane Shot (2 options) |
7th | Curving Shot, Magic Arrow, Arcane Shot (3 options) |
10th | Arcane Shot (4 options) |
15th | Ever-Ready Shot, Arcane Shot (5 options) |
18th | Arcane Shot (6 options, improved shots) |
Fighter Level | Feature |
---|---|
3rd | Brute Force |
7th | Brutish Durability |
10th | Additional Fighting Style |
15th | Devastating Critical |
18th | Survivor |
Fighter Level | Damage Increase |
---|---|
3rd | 1d4 |
10th | 1d6 |
16th | 1d8 |
20th | 1d10 |
Fighter Level | Feature |
---|---|
3rd | Bonus Proficiency, Born to the Saddle, Unwavering Mark |
7th | Warding Maneuver |
10th | Hold the Line |
15th | Ferocious Charger |
18th | Vigilant Defender |
Fighter Level | Feature |
---|---|
3rd | Cavalry Weapons, Elevated Control, Versatile Combatant |
7th | Line Breaker |
10th | Flanking Maneuvers |
15th | Strategic Stride |
Fighter Level | Cantrips Known | Spells Known | 1st | 2nd | 3rd | 4th |
---|---|---|---|---|---|---|
3rd | 2 | 3 | 2 | - | - | - |
4th | 2 | 4 | 3 | - | - | - |
5th | 2 | 4 | 3 | - | - | - |
6th | 2 | 4 | 3 | - | - | - |
7th | 2 | 5 | 4 | 2 | - | - |
8th | 2 | 6 | 4 | 2 | - | - |
9th | 2 | 6 | 4 | 2 | - | - |
10th | 3 | 7 | 4 | 3 | - | - |
11th | 3 | 8 | 4 | 3 | - | - |
12th | 3 | 8 | 4 | 3 | - | - |
13th | 3 | 9 | 4 | 3 | 2 | - |
14th | 3 | 10 | 4 | 3 | 2 | - |
15th | 3 | 10 | 4 | 3 | 2 | - |
16th | 3 | 11 | 4 | 3 | 3 | - |
17th | 3 | 11 | 4 | 3 | 3 | - |
18th | 3 | 11 | 4 | 3 | 3 | - |
19th | 3 | 12 | 4 | 3 | 3 | 1 |
20th | 3 | 13 | 4 | 3 | 3 | 1 |
Name | Cost | Ammo | Damage | Weight | Range | Properties |
---|---|---|---|---|---|---|
Palm Pistol | 50g | 2g (20) | 1d8 piercing | 1 lb. | (40/160) | Light, reload 1, misfire 1 |
Pistol | 150g | 4g (20) | 1d10 piercing | 3 lb. | (60/240) | Reload 4, misfire 1 |
Musket | 300g | 5g (20) | 1d12 piercing | 10 lb. | (120/480) | Two-handed, reload 1, misfire 2 |
Pepperbox | 250g | 4g (20) | 1d10 piercing | 15 lb. | (80/320) | Reload 6, misfire 2 |
Blunderbuss | 300g | 5g (5) | 2d8 piercing | 10 lb. | (15/60) | Reload 1, misfire 2 |
Bad News | Crafted | 10g (5) | 2d12 piercing | 25 lb. | (200/800) | Two-handed, misfire 3, explosive |
Hand Mortar | Crafted | 10g (1) | 2d8 fire | 10 lb. | (30/60) | Reload 1, misfire 3, explosive |
Fighter Level Level | Feature |
---|---|
3rd | Bonus Proficiency, Fighting Spirit (5 temp. hp) |
7th | Elegant Courtier |
10th | Tireless Spirit, Fighting Spirit (10 temp. hp) |
15th | Rapid Strike, Fighting Spirit (15 temp. hp) |
18th | Strength before Death |
3rd | 2 |
7th | 3 |
10th | 4 |
15th | 5 |
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Languages. Can speak, read, and write English and one other language.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.
Wondrous Item
Common
This long, delicate wooden pipe features a bowl made from smooth river stone. When the pipe is lit, smoke exhaled from it does not dissipate, instead lingering around the bearer. After 10 minutes, the smoke forms moving shapes that reenact the bearer’s most impressive and heroic achievements for 5 minutes. When this realistic performance is complete, the smoke dissipates. The pipe can’t be used this way again until the next dawn.
Potion
Common
A character who drinks the magical red fluid in this vial regains 2d4+2 hit points.
Weight: 1/2 lb