Introvert's Scattering
8-level Transmutation
Casting Time: 1 action
Range/Area: 60" radius from magician
Components: Verbal, Somatic
Duration: Instant
All creatures within 60" of the magician are randomly dispersed and scattered away from the magician.
A creature that fails a hard disadvantage DC intelligence savings throw is automatically teleported away from the magician. No creature will be teleported to a space that will automatically cause the creature damage (e.g. suspended above an open volcano) but transported to the nearest available surface if they can't fly/swim, or otherwise safe space if they can fly/swim.
A creature is scattered as below.
Angle away compared to the magician on a d8:
- 45 degree to the left
- 30 degree to the left
- 15 degree to the left
- 0 degree from the magician
- 0 degree from the magician
- 15 degree to the right
- 30 degree to the right
- 45 degree to the right
Distance away from the magician equals:
- 4x magicians proficiency bonus x d10" horizontally
- 1x magicians proficiency bonus x d10" vertically (25% up, 50% same, 25% down)
On a successful save a creature is considered grappled until the end of the creature's next turn.
Available for: Atlantis 12th Iteration