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Balur Desci

10 Level (0/85000 XP for level-up) Background Human Race / Species / Heritage Alignment
Enforcer/Heavy Gunner
Level 10
Hit Dice: 10/10
1d10+4 Class 1

STR
18
+4
DEX
14
+2
CON
18
+4
INT
14
+2
WIS
14
+2
CHA
12
+1
108
Hit Points
+2
Initiative (DEX)
23
Armor Class (AC)
d8
Prof. Dice
30
Speed (walk/run/fly)
12
Passive Perception
2d8 Expertise Bonus
d8 Proficiency Bonus
+4+d8 Strength
+2 Dexterity
+4+d8 Constitution
+2 Intelligence
+2 Wisdom
+1 Charisma
saving throws
+2 Acrobatics DEX
+2 Animal Handling WIS
+2 Arcana INT
+4+d8 Athletics STR
+1 Deception CHA
+2 History INT
+2 Insight WIS
+1+d8 Intimidation CHA
+2 Investigation INT
+2 Mechanics INT
+2 Science INT
skills
+2+d8 Medicine WIS
+2 Nature INT
+2 Perception WIS
+1 Performance CHA
+1 Persuasion CHA
+2 Religion INT
+2 Sleight of Hand DEX
+2 Stealth DEX
+2 Survival WIS
+2 Computers INT
+4 Disable Device STR
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Lance +7+d8 STR 1d12+1d8+3+4 Piercing+Frost
 Reach
Thunderlord +8+d8 STR 3d8+2+4 Lightning
 Ammunition, Range(100ft/400ft), Reload(50 box), Spray(2), Burst Fire, Mounted(Str18), A-Fire
Attacks
-(Tier 2)Con Mod: +2
-(Tier 1)Anti-Crit Mod: 15% to negate crit
-(Lance)(Tier 3)Elemental Damage Mod: +1d8 Frost
-(Thunderlord)(Tier 2)Accuracy Mod: +2
-(Thunderlord)(Tier 2)Expanded Crit Mod: +1
-Forced Entry Unit(Tier 3) +11 AC/DR1
-Riot Shield: +2 AC
-Lance(Tier 3)
-Thunderlord(Tier 2)(Crit 19-20: a chain of lightning arcs from initial target to nearby targets within 15ft for half damage and arcs from secondary targets to other targets within 15ft for quarter damage)
-x5 first-aid 1d6+1

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 0, Platinum: 0 Money


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.08, made by Tillerz - Updated: 2025-06-11
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