| name | Old Tallman |
|---|---|
| level | |
| xp earned | 0 |
| xp to next level | 0 |
| origin | Super Mutant |
| Name | TAG | Attr | Rank | ∑ |
|---|---|---|---|---|
| Athletics | STR | 02 | 11 | |
| Barter | CHA | 0 | 6 | |
| Big Guns | END | 01 | 9 | |
| Energy Weapons | PER | 0 | 6 | |
| Explosives | PER | 01 | 7 | |
| Lockpick | PER | 0 | 6 | |
| Medicine | INT | 02 | 8 | |
| Melee Weapons | STR | 03 | 12 | |
| Pilot | PER | 0 | 6 |
| Name | TAG | Attr | Rank | ∑ |
|---|---|---|---|---|
| Repair | INT | 0 | 6 | |
| Science | INT | 01 | 7 | |
| Small Guns | AGI | 02 | 6 | |
| Sneak | AGI | 0 | 4 | |
| Speech | CHA | 01 | 7 | |
| Survival | END | 03 | 11 | |
| Throwing | AGI | 03 | 7 | |
| Unarmed | STR | 02 | 11 |
| Location | Phys. DR | En. DR | Rad. DR | HP |
| Head (1-2) | Immune | |||
| Torso (3-8) | 1 | 1 | Immune | |
| Left Arm (9-11) | 1 | 1 | Immune | |
| Right Arm (12-14) | Immune | |||
| Left Leg (15-17) | Immune | |||
| Right Leg (18-20) | Immune |
| Name | TAG | Type | Dmg | Ammo Type | Range | Rate |
|---|---|---|---|---|---|---|
| Unarmed | Unarmed | 4d6 | - | - | - | |
| Effects | Qualities | Weight | - | |||
| Machete | Melee Weapons | 5d6 | - | - | - | |
| Effects | Piercing 1 | Qualities | Weight | 2 | ||
| Baseball Bat | Melee Weapons | 6d6 | - | - | - | |
| Effects | Qualities | Two-Handed | Weight | 3 | ||
| Pipe Rifle | Small Guns | 3d6 | .38 | C | 2 | |
| Effects | Qualities | Close Quarters, Unreliable, Two-handed | Weight | 3 | ||
| Tomahawks | Throwing | 4d6 | - | - | - | |
| Effects | Piercing 1 | Qualities | Suppressed, Thrown (C) | Weight | <1 |
| Caliber | Type | Count |
|---|---|---|
| .38 | Physical | 7 |
| Perk | Rank |
|---|---|
| Forced Evolution | - |
| Your initial Strength and Endurance attributes are increased by +2 each, and your maximum Strength and Endurance are increased to 12, but your maximum Intelligence and Charisma are both reduced to 6. You may not have more than 4 ranks in any skill. You are completely immune to Radiation and Poison damage. | |
| Perk | Rank |
|---|---|
| Comprehension | 1 |
| After you use the bonus gained from readinga magazine, roll 1d6 . If you roll an Effect, you may use that bonus one additional time. | |
| Item | Weight |
|---|---|
| Raider Armor Torso | 7 |
| Raider Armer Left Arm | 3 |
| Pipe Rifle | 3 |
| Baseball Bat | 3 |
| Machete | 2 |
| Potted Plant | 1 |
| Iguana on a stick | <1 |
| 3X Tomahawks | <1 |
| 1X Purified Water | <1 |
| Item | Weight |
|---|