Wrench
7-level Psychoportive
PSP Cost
10
Time to Invoke:
1 action
Range:
90 feet
duration:
up to 1 minute
This power affects only creatures which exist
simultaneously on the Prime Material and another
plane of existence. This includes most undeads. It
specifically excludes gods, demigods, and avatars.
The creature must succeed a Constitution saving
throw to nullify the effect of the power.
When such a creature is wrenched, it is forced
entirely into one plane or the other, at the
psionicist's option. If the creature is forced out of
the Prime Material plane, it is trapped in the other
plane for 2d6 rounds. At the end of each of its turns,
the target can make another Constitution saving
throw. On a success, the power ends and it can return
to the Prime Material. It can also return to the
Prime Material when that time has elapsed.
If the creature is wrenched entirely into the Prime
Material plane, it is trapped only as long as the
psionicist continues concentrating on the power.
As soon as he stops, the creature's dual existence
is immediately re-established.
Except where contradicted by the monster's
description, a creature wrenched onto the Prime
Material plane suffers the following effects, at the
DMs option: it has -4 to AC, undeads lose the
ability to drain life, the creature resistances are
nullified, the creature is killed permanently if it
loses all of its hit points. The DM should impose
any other penalties which seem appropriate.