Wormhole
9-level Psychoportive
PSP Cost
13
Time to Invoke:
1 action
Range:
60 feet
duration:
up to 1 minute
You manifest a wormhole linking an unoccupied
space you can see within range to a precise
location on a different plane of existence. The
wormhole is a circular opening, which you can
make 5 to 20 feet in diameter. You can orient the
wormhole in any direction you choose. The
wormhole lasts for the duration.
The wormhole has a front and a back on each
plane where it appears. Travel through the
wormhole is possible only by moving through its
front. Anything that does so is instantly
transported to the other plane, appearing in the
unoccupied space nearest to the wormhole.
Deities and other planar rulers can prevent
wormholes created by this power from opening in
their presence or anywhere within their domains.
When you activate this power, you can speak the
name of a specific creature (a pseudonym, title, or
nickname doesn't work). If that creature is on a
plane other than the one you are on, the
wormhole opens in the named creature's
immediate vicinity and draws the creature
through it to the nearest unoccupied space on
your side of the wormhole. You gain no special
power over the creature, and it is free to act as
the GM deems appropriate. It might leave, attack
you, or help you.