Remove these ads. Join the Worldbuilders Guild

Ghost Ranger (caster), Ranger

When a covert operation is necessary to ensure success, these specialized rangers are called in. Ghost Rangers are highly specialized soldiers who are trained to remain unnoticed while carrying out their orders. When a mission requires secrecy and a quick resolution, Ghost Rangers are the ones called into action. There is no mission that is impossible.
Ranger LevelSpells
3rdDisguise Self, Faerie Fire
5thInvisibility, Shadow Blade
9thBlink, Nondetection
13thDimension Door, Greater Invisibility
17thFar Step, Mislead
Features:
Phantom

Phantom

3rd-Level Ranger Feature
Beginning at 3rd level, you gain proficiency in the Dexterity (Stealth) skill. Your proficiency bonus is doubled when you use this skill.   In addition, you can try to hide when you are lightly obscured or in dim light. When you are hidden and miss a creature with a weapon attack, making the attack doesn't reveal your position.
Sure Strike

Sure Strike

3rd-Level Ranger Feature
At 3rd level, you learn to take advantage of your stealth to make your attacks more effective. Once per turn, when you make a successful weapon attack against a target, the target takes an additional 1d8 damage from the attack.
Evasive

Evasive

7th-Level Ranger Feature
Beginning at 7th level, you learn how to evade your enemies and escape dire situations. You gain the following abilities:
  • You can use the bonus action to use your trapper's kit or thieves' tools to disarm a trap or open a lock.
  • You can take the Disengage action as a bonus action.
  • You can take the Dodge action as a bonus action. You can use this feature a number of times equal to one quarter of your level in this class, rounded up. You regain expended uses after a short or long rest.
Phantasmal Strike

Phantasmal Strike

11th-Level Ranger Feature
Starting at 11th level, you gain the ability to step from one shadow into another. When you are in dim light or darkness, as a bonus action you can teleport up to 60 feet to an unoccupied space you can see that is also in dim light or darkness.   In addition, when you score a critical hit with a weapon attack, you can roll an additional 2d6 and add them to the extra damage of the critical hit
Elusive

Elusive

15th-Level Ranger Feature
Beginning at 15th level, you are so evasive that attackers rarely gain the upper hand against you. No attack roll has advantage against you while you aren't incapacitated.

Created by

Raven Gladstone.

Statblock Type

Ranger Archetype (KS)

Link/Embed