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Mimicry - 2500 AXP

TIER ONE FEATURE: Mimicry

Your perception and understanding of abilities allow you mimic other creatures. There is no range limit requirement for mimicking another creature as detailed in the features of this tree. The only requirement is that you can physically see or hear the creature perform the task. This could be a video, phone call, or through binoculars if you prefer. Your access to this talent is represented by a number of mimic charges. Your Tier determines the number of charges you have, as shown in the Mimicry Charges table. You can spend these charges to fuel a majority of your mimicry features.

Mimicry Charges


TierCharges
12
24
36
48
510
612
714
816
1020

You start knowing two such features: Emulate, and Likeness. You learn more mimicry talents like this as you gain features in this tree. To use one of these mimic features you need to concentrate on that feature meaning you can not use a separate mimicry feature while one is already active. When you spend a mimicry charge, it becomes unavailable until you finish a long rest, at the end of which you draw all of your expended mimicry charges back into yourself. The abilities you copy only last until your next turn however you can use a mimicry charge at the start of the next turn to keep the effects going if the ability would normally allow it. You can not copy abilities you already know. Some of your mimicry features require your target to make a saving throw to resist the feature’s effects, and some features use attack modifiers. The saving throw DCs, and attack modifier are calculated as follows:

Mimicry save DC = 8 + your proficiency bonus + your Charisma modifier
Mimicry attack modifier = your proficiency bonus + your Charisma modifier
Creature save DC = 5 + the creature’s level or challenge rating

Emulate

You gain the ability to copy the proficiency's of other creatures. When using an item you are not proficient in you can spend 1 mimicry charge to gain someone else's proficiency with it until the beginning of your next turn. You also use your Mimicry attack modifier when using someone else's proficiency, and replace all original modifiers with your Charisma modifier instead.

Copy

You gain the ability to copy the skills of another creature. When rolling a skill or ability check you may spend 1 mimicry charge to instead roll using another creature's statistics for the ability. This does not work with saving throws.


 

Created by

BreePeterson.

Statblock Type

Element 133 Class Feature

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