Grandmaster

Lasboyd

Liyet Phoenix | Member Since 24 May, 2022
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Hi everyone, my name is Liyet. I'm an avid worldbuilder and a huge fan of hard sci-fi, economics, and wikipedia articles.

I am proud to call World Anvil the home of my central worldbuild and passion project, Twelve-Twenty-Seven-Six. Twelve-Twenty-Seven-Six incorporates a lot of real-world scientific principles, and applies them to a furry sci-fi universe, in a Wikipedia-style neutral tone.

This project was initially an experiment to troll an old high school friend of mine, but rapidly devolved once I began to get involved with the My Little Pony: Friendship is Magic fanfiction scene (a dark time indeed). For a while in 2014 my "worldbuilding" (read: notes scrawled on scrap paper when I should've been studying for my Year 8 Science final) stayed within the magical world of Equestria. A lot of my worldbuilding was fuelled by Fimfiction crossovers, with special credit to the works of fellow Australian Dropbear. By 2015, I had largely turned away from Fimfiction when a wonderful sandbox game called Starbound took over my life

Early Starbound was a far different time: the worldbuilding was WAY more mysterious. There was much less of a "hero's tale" narrative than there is now and there was much less emphasis on the player and moreso on the galaxy. That didn't make you insignificant though: your own character had race-dependent dialogue as they examined and remarked on various alien items strewn about the galaxy, giving them so much depth of character as well as tidbits of lore in what would otherwise be three lines of text. It was no short of remarkable and doubtlessly one of the most powerful inspirations for Twelve-Twenty-Seven-Six. Most of my notes still are steeped in Starbound lore, and I even made notes for a prospective crossover mod between Twelve-Twenty-Seven-Six and Starbound (which would never eventuate - I sadly just don't possess that level of coding ability as I have found).

Many video games come and gone including Planetside, Pandora: First Contact, Stardrive, Stellaris, Sins of a Solar Empire, Rimworld, World of Warcraft, the full Halo series (another love letter for them too I suppose: the worldbuilding is just cracked), Endless Spaces 1 & 2, Endless Legend, Skyrim, Oblivion, and Mass Effect which have doubtlessly influenced and inspired parts of my worldbuild, but none have ever been so groundbreaking as Starbound had ever been.

If I had to single out the most influential document that swayed the creation of Twelve-Twenty-Seven-Six, it would be this early-2013 document giving a brief history on the Starbound avian's lore. I made a very self-indulgent and misanthropic My Little Pony "fanfiction" in the style of the avian lore, much to my chagrin. And even more to the embarrassment of 15-year-old me, I decided not to trash the lore but aggressively expand it 10 years later, into the passion project I have in front of you today.

And if you read ALL that, I would like to thank you, reader for even being marginally interested in Twelve-Twenty-Seven-Six. As much as it is a passion project, comments from readers is what helps me improve and keeps me going.

Hic Sunt Dracones




...

"Funny you should say that Liyet", I hear you say. "What about HC SVNT DRACONES?" Oh my GOD please do not get me started. If 2014 was bad, 2016 was positively nightmarish. What a horrible time for an impressionable teenager to watch conservative YouTubers, read dystopian novels, get into "political" debates, and read the HC SVNT DRACONES rulebook. I had already been into worldbuilding, but HC SVNT DRACONES (and an introduction into tabletop RPGs overall) kicked me into overdrive. HC SVNT DRACONES introduced me to cyberpunk, which I interpreted as "grounded" political fiction and it was such a far-cry from the typical political fiction that I stuck to it like glue (God forbid what watching Blade Runner would have done to 16-year-old me).

So heres the other side of Twelve-Twenty-Seven-Six: it was also written secondarily as a foil to the absolutely torrid political soapbox-dystopias I had the displeasure of reading. I used to have a friend who made an entire worldbuild one such soapbox and I loathed it. It was genuinely painful to read about this political faction that was so beautiful and flawless that it defeated humanity without breaking a sweat whilst simultaneously breaking its back against what was supposed to be a greatly inferior opponent. It broke all the rules of good writing. It SUCKED. And I was collecting cliches in Twelve-Twenty-Seven-Six like a trawler net. On purpose. I could do better, I thought. So I actually undertook an economics major in university so that I could apply realistic economics and politics to worldbuilding. No seriously, the Technocracy and Imperium actually show up in my lecture notes more than a few times. My goal was to create a more politically neutral (centrist?) take on the sci-fi genre, which very much swings heavily in favour of one political ideology or another.

Post-graduation I have had less time to work on Twelve-Twenty-Seven-Six due to work and friends, but worldbuilding remains a hobby close to my heart, and I will always find the time to write up at least even a dozen statistics.

And if you have read THIS far, I have no choice but to thank you again. Its been a long, long decade. And heres to many more.

Here Be Dragons